In-flight Entertainment and Connectivity (IFEC) Market Size $11.80 Bn By 2032, CAGR 8.6%

In-flight Entertainment and Connectivity (IFEC) Market Size Worth USD 11.80 Billion By 2032 | CAGR: 8.6%

The global in-flight entertainment and connectivity (IFEC) market size is expected to reach USD 11.80 Billion by 2032, according to a new study by Polaris Market Research. The report “In-flight Entertainment and Connectivity (IFEC) Market Share, Size, Trends, Industry Analysis Report, By Product (Hardware, Connectivity, Content); By Aircraft Type; By End Use; By Region; Segment Forecast, 2024 - 2032” gives a detailed insight into current market dynamics and provides analysis on future market growth.

Several factors drive the in-flight entertainment and connectivity (IFEC) market, including increasing demand for personalized experiences, the need for enhanced passenger engagement, and the desire for seamless connectivity onboard aircraft. The various forms of media available to passengers during air travel, such as movies, TV shows, music, games, and books, are referred to as in-flight entertainment (IFE). Connectivity, on the other hand, refers to passengers' ability to access the internet and stay connected with their devices while flying. The rising trend of personalization is one of the key drivers of the IFEC market.

Passengers are now more satisfied with generic in-flight entertainment options, preferring instead customized content tailored to their specific tastes. Airlines are responding to this demand by providing personalized recommendations based on data collected from passengers, such as viewing history and preferences. In addition, to cater to different tastes and interests, airlines are incorporating more diverse content options, such as TV shows, movies, music, and games. Another significant factor driving the growth of the IFEC market is the desire for seamless connectivity onboard aircraft.

However, the IFEC market faces some challenges, such as the high cost of implementing advanced IFEC systems. The cost of installing and maintaining these systems may deter some airlines from investing in them. Another challenge is maintaining consistent connectivity across various regions and altitudes, which necessitates significant infrastructure investments.

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The market has grown significantly in recent years owing to technological advancements. Satellite communication, wireless networking, and digital media advancements have enabled airlines to provide a diverse range of entertainment and connectivity options to passengers. To meet the growing demand for enhanced passenger experience, manufacturers in the in-flight entertainment and connectivity market have been actively developing and offering a variety of solutions. They are heavily investing in research and development in order to design and deliver unique IFE systems that provide passengers with an engaging and personalized experience.

In-flight Entertainment and Connectivity (IFEC) Market Report Highlights

  • The hardware segment held the largest market share in 2023, owing to an increasing need for advanced IFEC systems that offer passengers a flawless and unique experience during their flights.
  • In 2023, the narrow-body aircraft segment accounted for a significant share of the market, driven by rising demand for air travel, particularly in emerging markets, which has increased the number of narrow-body aircraft delivered each year.
  • The North American market is expected to be the largest. This is because advanced high-speed internet infrastructure is now available, data usage is increasing in both air and ground applications, and user customization features are available.
  • The global key market players include Anuvu, BAE Systems, Collins Aerospace, Eutelsat Communications, Gogo LLC, Honeywell International Inc., Inmarsat Global Limited, Iridium Communications Inc., Panasonic Avionics, SAFRAN Group, SITA, Thales Group, ViaSat, Inc.,, etc.

Polaris Market Research has segmented the in-flight entertainment and connectivity market report based on product, aircraft type, end use, and region:

In-flight Entertainment and Connectivity, Product Outlook (Revenue - USD Billion, 2019 - 2032)

  • Hardware
  • Non-portable
  • Portable
  • Connectivity
  • Wired
  • Wireless
  • Content
  • Stored
  • Streamed

In-flight Entertainment and Connectivity, Aircraft Type Outlook (Revenue - USD Billion, 2019 - 2032)

  • Business Jets
  • Narrow-Body Aircraft
  • Very Large Aircraft
  • Wide-Body Aircraft

In-flight Entertainment and Connectivity, End Use Outlook (Revenue - USD Billion, 2019 - 2032)

  • Aftermarket
  • OEM

In-flight Entertainment and Connectivity, Regional Outlook (Revenue - USD Billion, 2019 - 2032)

  • North America
  • U.S.
  • Canada
  • Europe
  • Germany
  • UK
  • France
  • Italy
  • Spain
  • Russia
  • Netherlands
  • Asia Pacific
  • China
  • India
  • Japan
  • South Korea
  • Indonesia
  • Malaysia
  • Latin America
  • Argentina
  • Brazil
  • Mexico
  • Middle East & Africa
  • UAE
  • Saudi Arabia
  • Israel
  • South Africa

In-flight Entertainment and Connectivity (IFEC) Market Report Scope

Report Attributes


Market size value in 2024

USD 6.09 Billion

Revenue Forecast in 2032

USD 11.80 Billion


8.6% from 2024 – 2032

Base year


Historical data

2019 – 2022

Forecast period

2024 – 2032

Quantitative units

Revenue in USD Billion and CAGR from 2024 to 2032

Segments Covered

By Product, By Aircraft Type, By End Use, By Region

Regional scope

North America, Europe, Asia Pacific, Latin America, Middle East & Africa


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