The sports app market size is expected to reach USD 12.93 Billion by 2034, according to a new study by Polaris Market Research. The report “Sports App Market Size, Share, Trends, Industry Analysis Report: By Type (Fitness & Training Apps, Fantasy Sports Apps), By Revenue Model, By Platform, By Region – Market Forecast, 2025–2034” gives a detailed insight into current market dynamics and provides analysis on future market growth.
A sports app is a mobile or web application that provides users with sports-related content and services. It offers live scores, news, streaming, fitness tracking, or fantasy sports competitions.
Modern sports apps are using advanced technologies such as artificial intelligence, augmented reality, and real-time analytics to improve user experience. AI helps deliver personalized content, suggest matches based on preferences, and offer smart insights in fantasy sports. AR features make the app more interactive by showing 3D player stats or immersive replays. These technologies make the app more exciting and user-friendly, attracting both casual fans and serious sports enthusiasts. Technology helps apps stand out in the market and offer more value to users as it continues to evolve, which drives growth and competition.
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Fantasy sports and eSports are becoming extremely popular, especially among younger users. These platforms allow fans to go beyond just watching, they can create teams, compete with others, and track performance in real time. Sports apps that support fantasy leagues or eSports events offer users a fun and interactive experience. The competitive nature of these games keeps users engaged and coming back regularly. This growing interest is pushing the development of apps that combine live sports data, social features, and gaming, making fantasy sports and eSports a major driving force behind the sports app market.
By Type (Revenue - USD Billion, 2020–2034)
By Revenue Model (Revenue - USD Billion, 2020–2034)
By Platform (Revenue - USD Billion, 2020–2034)
By Regional Outlook (Revenue - USD Billion, 2020–2034)